The truth about Pair Programming that you have always wanted to ask
So your team has decided to use Pair Programming. You’ve never practiced it and honestly it’s kinda scaring you.
Of course you have questions but seeing that the rest of the team feels quite comfortable, you don’t ask.
First rule: never forget that people lie.
So what’s Pair Programming anyway? Nothing to be scared of, even thought it comes with some nasty implications.
It basically means coding with someone else sitting next to you. That’s it? That’s it.
It’s an Agile coding practice introduced by the Extreme Programming folks.
Now, the idea is that the pair is going to talk. A lot. Talk about the design, architecture, tests, whatever. Talk about “oh look, you misplaced a semicolon” or “I think we need to add more test coverage here” or maybe “I suppose a Decorator would be better in this case”.
After a while (usually 30 minutes, sometimes more), keyboard and mouse are handled to the other person and the loop begins anew.
Why would someone do this? There are several reasons, here’s a short list:
- Quality: two people working on the same Task will probably put more effort and attention to what they’re writing
- Knowledge sharing: do you have a new team member? Pair with him and explain the code base. You’re not familiar with some part of the system? Pair with someone who is.
- Analysis: in case you don’t have a clear idea of the final design, pair with someone and have an hands-on brainstorming/coding session. Use TDD as much as possible in this case and you’ll get the best result ever.
Now, it may seem all fun and games but of course Pair Programming comes with a cost.
For example I know teams that are using it on a daily basis, for every task. Honestly, I wouldn’t recommend that. I mean, it’s an excellent tool but from time to time we always need a break. We can’t work constantly with someone else sitting next to us. It requires too much discipline.
Or maybe you just don’t like the other person. Or maybe you don’t share the same idea of hygiene as the other party involved. Who knows.
It is always useful to spend some time alone on a project, try new stuff, experiment a little bit. It surely helps coming up with new ideas.
Another story is when both parties have a good understanding of the system at hand and of the final design of the code. In this case it might become just a waste of time.
If the analysis has been done already by an architect/dev lead and both people have been working on the system for a while there’s almost no point pairing.
I said “almost” because we’re humans after all and we tend to add entropy to systems. Entropy in the form of bugs. In this case, as I previously wrote, TDD is always, always encouraged.